Component · controls (floating inset panel)

Liquid glass sidebar

Persistent navigation on large screens.

A full-height frosted library sidebar flush with the left edge of the frame, with rounded corners, section labels, accent icons, counts and a selected row, over a procedural backdrop.

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Material
frost
Profile
bevel
Bezel (px)
20–24 (= radius)
Displacement (px)
0.4 × bezel (8–9.5)
Blur (px)
12–20

Geometry. full-height column flush with the window's leading edge (current generation), width 240–300, continuous corner only where it meets the window corner; the first generation floated it as an inset panel, radius 24–28, 8–12 from the window edges

Rules2
  • Content behind it (e.g. a hero image) should extend under the sidebar.
  • Row icons carry the app's accent colour; the selected row is a tint or lens pill inset 8 from the column edges.
Anatomy3
  • frosted panel
  • flat rows 32–36 tall
  • selected row: tint pill
States3
  • rest
  • row hover
  • row selected

Questions

What material is a liquid glass sidebar?

Frost material with a bevel edge profile, in the controls (floating inset panel) layer. Persistent navigation on large screens.

How big is a liquid glass sidebar?

Full-height column flush with the window's leading edge (current generation), width 240–300, continuous corner only where it meets the window corner; the first generation floated it as an inset panel, radius 24–28, 8–12 from the window edges.

What bezel, displacement and blur does it use?

Bezel 20–24 (= radius); displacement 0.4 × bezel (8–9.5); blur 12–20 (px).

Which states does a liquid glass sidebar need?

Rest; row hover; row selected.