Component · controls
Liquid glass accordion
Expandable sections.
- Material
- regular per row; a row that expands into long text switches wholly to frost (one material per body)
- Profile
- bevel
- Bezel (px)
- 18 (= radius)
- Displacement (px)
- 0.4 × bezel (7)
- Blur (px)
- 3–6 (regular) / 10–16 (expanded, frost)
Geometry. rows 44–48 tall, radius 16–18, gap 8; chevron right
Rules1
- Rows are separate bodies (8 px gaps), not one glass slab with glass rows inside.
Anatomy4
- separate glass rows with gaps
- title 14 semibold
- chevron
- expanded body text secondary
States2
- collapsed
- expanded (height animates with spring; map regenerates at the end)
Questions
What material is a liquid glass accordion?
Regular per row; a row that expands into long text switches wholly to frost (one material per body) material with a bevel edge profile, in the controls layer. Expandable sections.
How big is a liquid glass accordion?
Rows 44–48 tall, radius 16–18, gap 8; chevron right.
What bezel, displacement and blur does it use?
Bezel 18 (= radius); displacement 0.4 × bezel (7); blur 3–6 (regular) / 10–16 (expanded, frost) (px).
Which states does a liquid glass accordion need?
Collapsed; expanded (height animates with spring; map regenerates at the end).

